White Forest Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Astellar of the White Forest
UR Rarity
Astellar of the White Forest
UR Rarity
Astellar of the White Forest
LIGHT 2
Astellar of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

SR Rarity
Elzette of the White Forest
SR Rarity
Elzette of the White Forest
SR Rarity
Elzette of the White Forest
LIGHT 2
Elzette of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.

 Rarity
Elzette, Azamina of the White Forest
 Rarity
Elzette, Azamina of the White Forest
 Rarity
Elzette, Azamina of the White Forest
LIGHT 2
Elzette, Azamina of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


When this card is discarded to the Graveyard, Special Summon it.

 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Rucia of the White Forest
SR Rarity
Rucia of the White Forest
SR Rarity
Rucia of the White Forest
LIGHT 4
Rucia of the White Forest
  • ATK:

  • 800

  • DEF:

  • 1500


If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.

UR Rarity
Silvy of the White Forest
UR Rarity
Silvy of the White Forest
UR Rarity
Silvy of the White Forest
LIGHT 4
Silvy of the White Forest
  • ATK:

  • 1500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

     Rarity
    Deception of the Sinful Spoils
     Rarity
    Deception of the Sinful Spoils
     Rarity
    Deception of the Sinful Spoils
    Spell Continuous
    Deception of the Sinful Spoils

      You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.

       Rarity
      Fiendsmith's Tract
       Rarity
      Fiendsmith's Tract
       Rarity
      Fiendsmith's Tract
      Spell Normal
      Fiendsmith's Tract

        Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

        UR Rarity
        Tales of the White Forest
        UR Rarity
        Tales of the White Forest
        UR Rarity
        Tales of the White Forest
        Spell Normal
        Tales of the White Forest

          If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.

           Rarity
          The Hallowed Azamina
           Rarity
          The Hallowed Azamina
           Rarity
          The Hallowed Azamina
          Spell Normal
          The Hallowed Azamina

            Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.

            UR Rarity
            Triple Tactics Talent
            UR Rarity
            Triple Tactics Talent
            UR Rarity
            Triple Tactics Talent
            Spell Normal
            Triple Tactics Talent

              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



              Tag(s):

              UR Rarity
              WANTED: Seeker of Sinful Spoils
              UR Rarity
              WANTED: Seeker of Sinful Spoils
              UR Rarity
              WANTED: Seeker of Sinful Spoils
              Spell Quick
              WANTED: Seeker of Sinful Spoils

                Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                UR Rarity
                Infinite Impermanence
                UR Rarity
                Infinite Impermanence
                UR Rarity
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                  N Rarity
                  Sinful Spoils of Slumber - Morrian
                  N Rarity
                  Sinful Spoils of Slumber - Morrian
                  N Rarity
                  Sinful Spoils of Slumber - Morrian
                  Trap Normal
                  Sinful Spoils of Slumber - Morrian

                    Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.

                    SR Rarity
                    Woes of the White Forest
                    SR Rarity
                    Woes of the White Forest
                    SR Rarity
                    Woes of the White Forest
                    Trap Normal
                    Woes of the White Forest

                      Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.

                      Extra Deck

                       Rarity
                      Azamina Ilia Silvia
                       Rarity
                      Azamina Ilia Silvia
                       Rarity
                      Azamina Ilia Silvia
                      DARK 6
                      Azamina Ilia Silvia
                      • ATK:

                      • 1900

                      • DEF:

                      • 1500


                      1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.

                       Rarity
                      Azamina Mu Rcielago
                       Rarity
                      Azamina Mu Rcielago
                       Rarity
                      Azamina Mu Rcielago
                      DARK 6
                      Azamina Mu Rcielago
                      • ATK:

                      • 2000

                      • DEF:

                      • 2400


                      1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.

                       Rarity
                      Fiendsmith's Requiem
                       Rarity
                      Fiendsmith's Requiem
                       Rarity
                      Fiendsmith's Requiem
                      LIGHT
                      Fiendsmith's Requiem
                      • ATK:

                      • 600

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                       Rarity
                      Fiendsmith's Sequence
                       Rarity
                      Fiendsmith's Sequence
                       Rarity
                      Fiendsmith's Sequence
                      LIGHT
                      Fiendsmith's Sequence
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                      UR Rarity
                      Moon of the Closed Heaven
                      UR Rarity
                      Moon of the Closed Heaven
                      UR Rarity
                      Moon of the Closed Heaven
                      LIGHT
                      Moon of the Closed Heaven
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Top

                      Top-Right


                      2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                      UR Rarity
                      Baronne de Fleur
                      UR Rarity
                      Baronne de Fleur
                      UR Rarity
                      Baronne de Fleur
                      WIND 10
                      Baronne de Fleur
                      • ATK:

                      • 3000

                      • DEF:

                      • 2400


                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                      UR Rarity
                      Diabell, Queen of the White Forest
                      UR Rarity
                      Diabell, Queen of the White Forest
                      UR Rarity
                      Diabell, Queen of the White Forest
                      LIGHT 8
                      Diabell, Queen of the White Forest
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.

                      SR Rarity
                      Rciela, Sinister Soul of the White Forest
                      SR Rarity
                      Rciela, Sinister Soul of the White Forest
                      SR Rarity
                      Rciela, Sinister Soul of the White Forest
                      LIGHT 6
                      Rciela, Sinister Soul of the White Forest
                      • ATK:

                      • 2000

                      • DEF:

                      • 1600


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.

                      SR Rarity
                      Silvera, Wolf Tamer of the White Forest
                      SR Rarity
                      Silvera, Wolf Tamer of the White Forest
                      SR Rarity
                      Silvera, Wolf Tamer of the White Forest
                      LIGHT 6
                      Silvera, Wolf Tamer of the White Forest
                      • ATK:

                      • 1900

                      • DEF:

                      • 2400


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.

                      Need 48 UR

                      UR Rarity
                      Astellar of the White Forest2 card
                      UR Rarity
                      Diabellstar the Black Witch3 card
                      UR Rarity
                      Eldlich the Golden Lord2 card
                       Rarity
                      Elzette, Azamina of the White Forest1 card
                      UR Rarity
                      Maxx "C"2 card
                       Rarity
                      Wandering Titan of Tartarus1 card
                       Rarity
                      Azamina Ilia Silvia1 card
                       Rarity
                      Azamina Mu Rcielago1 card
                       Rarity
                      Azamina Sol Erysichthon1 card
                       Rarity
                      Flying Mary, the Wandering Ghost Ship1 card
                      UR Rarity
                      Silhouhatte Rabbit1 card
                      UR Rarity
                      Baronne de Fleur1 card
                      UR Rarity
                      Diabell, Queen of the White Forest1 card
                      UR Rarity
                      Visas Amritara1 card
                      UR Rarity
                      Silvy of the White Forest2 card
                      UR Rarity
                      Evilswarm Exciton Knight1 card
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis1 card
                       Rarity
                      Azamina Debtors1 card
                      UR Rarity
                      Dark Ruler No More1 card
                       Rarity
                      Deception of the Sinful Spoils1 card
                       Rarity
                      Delta of Invitation3 card
                      UR Rarity
                      Forbidden Droplet2 card
                      UR Rarity
                      Harpie's Feather Duster1 card
                      UR Rarity
                      Heavy Storm1 card
                      UR Rarity
                      Tales of the White Forest1 card
                       Rarity
                      The Hallowed Azamina1 card
                      UR Rarity
                      Toy Box3 card
                      UR Rarity
                      Triple Tactics Talent2 card
                      UR Rarity
                      Triple Tactics Thrust2 card
                      UR Rarity
                      Ultimate Slayer3 card
                      UR Rarity
                      WANTED: Seeker of Sinful Spoils1 card
                       Rarity
                      Azamina Aphes1 card
                      UR Rarity
                      Destructive Daruma Karma Cannon1 card

                      Main: 60 Extra: 15

                      UR Rarity
                      2 cardAstellar of the White Forest
                      UR Rarity
                      2 cardAstellar of the White Forest
                      Astellar of the White Forest
                      LIGHT 2
                      Astellar of the White Forest
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.


                      UR Rarity
                      3 cardDiabellstar the Black Witch
                      UR Rarity
                      3 cardDiabellstar the Black Witch
                      Diabellstar the Black Witch
                      DARK 7
                      Diabellstar the Black Witch
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                      UR Rarity
                      2 cardEldlich the Golden Lord
                      UR Rarity
                      2 cardEldlich the Golden Lord
                      Eldlich the Golden Lord
                      LIGHT 10
                      Eldlich the Golden Lord
                      • ATK:

                      • 2500

                      • DEF:

                      • 2800


                      You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


                      SR Rarity
                      3 cardElzette of the White Forest
                      SR Rarity
                      3 cardElzette of the White Forest
                      Elzette of the White Forest
                      LIGHT 2
                      Elzette of the White Forest
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.


                       Rarity
                      1 cardElzette, Azamina of the White Forest
                       Rarity
                      1 cardElzette, Azamina of the White Forest
                      Elzette, Azamina of the White Forest
                      LIGHT 2
                      Elzette, Azamina of the White Forest
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.


                      UR Rarity
                      2 cardMaxx "C"
                      UR Rarity
                      2 cardMaxx "C"
                      Maxx "C"
                      EARTH 2
                      Maxx "C"
                      • ATK:

                      • 500

                      • DEF:

                      • 200


                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                      SR Rarity
                      2 cardToy Soldier
                      SR Rarity
                      2 cardToy Soldier
                      Toy Soldier
                      LIGHT 4
                      Toy Soldier
                      • ATK:

                      • 1500

                      • DEF:

                      • 1000


                      You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.


                      SR Rarity
                      1 cardToy Tank
                      SR Rarity
                      1 cardToy Tank
                      Toy Tank
                      LIGHT 4
                      Toy Tank
                      • ATK:

                      • 1000

                      • DEF:

                      • 2100


                      You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".


                       Rarity
                      1 cardWandering Titan of Tartarus
                       Rarity
                      1 cardWandering Titan of Tartarus
                      Wandering Titan of Tartarus
                      EARTH 9
                      Wandering Titan of Tartarus
                      • ATK:

                      • 2600

                      • DEF:

                      • 0


                      If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activation. If this card is sent to the GY, except from the Deck: You can send 1 card from your hand to the GY; send 1 card on the field to the GY. You can only use 1 "Wandering Titan of Tartarus" effect per turn, and only once that turn.


                      SR Rarity
                      1 cardRucia of the White Forest
                      SR Rarity
                      1 cardRucia of the White Forest
                      Rucia of the White Forest
                      LIGHT 4
                      Rucia of the White Forest
                      • ATK:

                      • 800

                      • DEF:

                      • 1500


                      If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.


                      UR Rarity
                      2 cardSilvy of the White Forest
                      UR Rarity
                      2 cardSilvy of the White Forest
                      Silvy of the White Forest
                      LIGHT 4
                      Silvy of the White Forest
                      • ATK:

                      • 1500

                      • DEF:

                      • 200


                      If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.


                       Rarity
                      1 cardAzamina Debtors
                       Rarity
                      1 cardAzamina Debtors
                      Azamina Debtors
                      Spell Quick
                      Azamina Debtors

                        During the Main Phase: Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) During your Main Phase: You can banish this card from your GY, then target 1 "Azamina" monster in your GY; Special Summon it. You can only use 1 "Azamina Debtors" effect per turn, and only once that turn.


                        SR Rarity
                        2 cardCursed Eldland
                        SR Rarity
                        2 cardCursed Eldland
                        Cursed Eldland
                        Spell Continuous
                        Cursed Eldland

                          You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


                          UR Rarity
                          1 cardDark Ruler No More
                          UR Rarity
                          1 cardDark Ruler No More
                          Dark Ruler No More
                          Spell Normal
                          Dark Ruler No More

                            Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                            Tag(s):

                             Rarity
                            1 cardDeception of the Sinful Spoils
                             Rarity
                            1 cardDeception of the Sinful Spoils
                            Deception of the Sinful Spoils
                            Spell Continuous
                            Deception of the Sinful Spoils

                              You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


                               Rarity
                              3 cardDelta of Invitation
                               Rarity
                              3 cardDelta of Invitation
                              Delta of Invitation
                              Spell Field
                              Delta of Invitation

                                When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is added from the GY to the hand, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only activate 1 "Delta of Invitation" per turn.


                                UR Rarity
                                2 cardForbidden Droplet
                                UR Rarity
                                2 cardForbidden Droplet
                                Forbidden Droplet
                                Spell Quick
                                Forbidden Droplet

                                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                  Tag(s):

                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    UR Rarity
                                    1 cardHeavy Storm
                                    UR Rarity
                                    1 cardHeavy Storm
                                    Heavy Storm
                                    Spell Normal
                                    Heavy Storm

                                      Destroy all Spell and Trap Cards on the field.


                                      N Rarity
                                      1 cardScourge of the White Forest
                                      N Rarity
                                      1 cardScourge of the White Forest
                                      Scourge of the White Forest
                                      Spell Quick
                                      Scourge of the White Forest

                                        Tribute 1 Synchro Monster, then target 1 face-up card on the field; negate its effects (until the end of this turn), then if you Tributed a "White Forest" Synchro Monster to activate this effect, you can Special Summon 1 Illusion monster from your GY. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Scourge of the White Forest" once per turn.


                                        UR Rarity
                                        1 cardTales of the White Forest
                                        UR Rarity
                                        1 cardTales of the White Forest
                                        Tales of the White Forest
                                        Spell Normal
                                        Tales of the White Forest

                                          If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.


                                           Rarity
                                          1 cardThe Hallowed Azamina
                                           Rarity
                                          1 cardThe Hallowed Azamina
                                          The Hallowed Azamina
                                          Spell Normal
                                          The Hallowed Azamina

                                            Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                                            UR Rarity
                                            3 cardToy Box
                                            UR Rarity
                                            3 cardToy Box
                                            Toy Box
                                            Spell Continuous
                                            Toy Box

                                              Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.


                                              UR Rarity
                                              2 cardTriple Tactics Talent
                                              UR Rarity
                                              2 cardTriple Tactics Talent
                                              Triple Tactics Talent
                                              Spell Normal
                                              Triple Tactics Talent

                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                Tag(s):

                                                UR Rarity
                                                2 cardTriple Tactics Thrust
                                                UR Rarity
                                                2 cardTriple Tactics Thrust
                                                Triple Tactics Thrust
                                                Spell Normal
                                                Triple Tactics Thrust

                                                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                  UR Rarity
                                                  3 cardUltimate Slayer
                                                  UR Rarity
                                                  3 cardUltimate Slayer
                                                  Ultimate Slayer
                                                  Spell Normal
                                                  Ultimate Slayer

                                                    Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                                    UR Rarity
                                                    1 cardWANTED: Seeker of Sinful Spoils
                                                    UR Rarity
                                                    1 cardWANTED: Seeker of Sinful Spoils
                                                    WANTED: Seeker of Sinful Spoils
                                                    Spell Quick
                                                    WANTED: Seeker of Sinful Spoils

                                                      Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                                      SR Rarity
                                                      1 cardAnti-Spell Fragrance
                                                      SR Rarity
                                                      1 cardAnti-Spell Fragrance
                                                      Anti-Spell Fragrance
                                                      Trap Continuous
                                                      Anti-Spell Fragrance

                                                        Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                                         Rarity
                                                        1 cardAzamina Aphes
                                                         Rarity
                                                        1 cardAzamina Aphes
                                                        Azamina Aphes
                                                        Trap Normal
                                                        Azamina Aphes

                                                          (This card is always treated as a "White Forest" card.) Target cards on the field, up to the number of Fusion and Synchro Monsters in your field and GY that are Fiend, Illusion, or Spellcaster; return them to the hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Azamina Aphes" once per turn.


                                                          R Rarity
                                                          2 cardConquistador of the Golden Land
                                                          R Rarity
                                                          2 cardConquistador of the Golden Land
                                                          Conquistador of the Golden Land
                                                          Trap Continuous
                                                          Conquistador of the Golden Land

                                                            Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                                                            UR Rarity
                                                            1 cardDestructive Daruma Karma Cannon
                                                            UR Rarity
                                                            1 cardDestructive Daruma Karma Cannon
                                                            Destructive Daruma Karma Cannon
                                                            Trap Normal
                                                            Destructive Daruma Karma Cannon

                                                              Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                                                              SR Rarity
                                                              2 cardEldlixir of Scarlet Sanguine
                                                              SR Rarity
                                                              2 cardEldlixir of Scarlet Sanguine
                                                              Eldlixir of Scarlet Sanguine
                                                              Trap Normal
                                                              Eldlixir of Scarlet Sanguine

                                                                Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                                                                R Rarity
                                                                1 cardHuaquero of the Golden Land
                                                                R Rarity
                                                                1 cardHuaquero of the Golden Land
                                                                Huaquero of the Golden Land
                                                                Trap Continuous
                                                                Huaquero of the Golden Land

                                                                  Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                                                  SR Rarity
                                                                  1 cardMannadium Reframing
                                                                  SR Rarity
                                                                  1 cardMannadium Reframing
                                                                  Mannadium Reframing
                                                                  Trap Counter
                                                                  Mannadium Reframing

                                                                    When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 "Mannadium" monsters in your GY; shuffle them into the Deck. You can only use each effect of "Mannadium Reframing" once per turn.


                                                                    SR Rarity
                                                                    1 cardRivalry of Warlords
                                                                    SR Rarity
                                                                    1 cardRivalry of Warlords
                                                                    Rivalry of Warlords
                                                                    Trap Continuous
                                                                    Rivalry of Warlords

                                                                      Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                                      N Rarity
                                                                      1 cardSinful Spoils of Slumber - Morrian
                                                                      N Rarity
                                                                      1 cardSinful Spoils of Slumber - Morrian
                                                                      Sinful Spoils of Slumber - Morrian
                                                                      Trap Normal
                                                                      Sinful Spoils of Slumber - Morrian

                                                                        Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.


                                                                        SR Rarity
                                                                        1 cardSkill Drain
                                                                        SR Rarity
                                                                        1 cardSkill Drain
                                                                        Skill Drain
                                                                        Trap Continuous
                                                                        Skill Drain

                                                                          Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                          N Rarity
                                                                          1 cardStatue of Anguish Pattern
                                                                          N Rarity
                                                                          1 cardStatue of Anguish Pattern
                                                                          Statue of Anguish Pattern
                                                                          Trap Continuous
                                                                          Statue of Anguish Pattern

                                                                            Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If Summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it.


                                                                            SR Rarity
                                                                            1 cardWoes of the White Forest
                                                                            SR Rarity
                                                                            1 cardWoes of the White Forest
                                                                            Woes of the White Forest
                                                                            Trap Normal
                                                                            Woes of the White Forest

                                                                              Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.


                                                                               Rarity
                                                                              1 cardAzamina Ilia Silvia
                                                                               Rarity
                                                                              1 cardAzamina Ilia Silvia
                                                                              Azamina Ilia Silvia
                                                                              DARK 6
                                                                              Azamina Ilia Silvia
                                                                              • ATK:

                                                                              • 1900

                                                                              • DEF:

                                                                              • 1500


                                                                              1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                                                               Rarity
                                                                              1 cardAzamina Mu Rcielago
                                                                               Rarity
                                                                              1 cardAzamina Mu Rcielago
                                                                              Azamina Mu Rcielago
                                                                              DARK 6
                                                                              Azamina Mu Rcielago
                                                                              • ATK:

                                                                              • 2000

                                                                              • DEF:

                                                                              • 2400


                                                                              1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                                                               Rarity
                                                                              1 cardAzamina Sol Erysichthon
                                                                               Rarity
                                                                              1 cardAzamina Sol Erysichthon
                                                                              Azamina Sol Erysichthon
                                                                              DARK 6
                                                                              Azamina Sol Erysichthon
                                                                              • ATK:

                                                                              • 2700

                                                                              • DEF:

                                                                              • 0


                                                                              1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.


                                                                               Rarity
                                                                              1 cardFlying Mary, the Wandering Ghost Ship
                                                                               Rarity
                                                                              1 cardFlying Mary, the Wandering Ghost Ship
                                                                              Flying Mary, the Wandering Ghost Ship
                                                                              WATER
                                                                              Flying Mary, the Wandering Ghost Ship
                                                                              • ATK:

                                                                              • 0

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Left

                                                                              Right


                                                                              2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.


                                                                              UR Rarity
                                                                              1 cardSilhouhatte Rabbit
                                                                              UR Rarity
                                                                              1 cardSilhouhatte Rabbit
                                                                              Silhouhatte Rabbit
                                                                              LIGHT
                                                                              Silhouhatte Rabbit
                                                                              • ATK:

                                                                              • 1500

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                                                              SR Rarity
                                                                              1 cardTri-Brigade Ferrijit the Barren Blossom
                                                                              SR Rarity
                                                                              1 cardTri-Brigade Ferrijit the Barren Blossom
                                                                              Tri-Brigade Ferrijit the Barren Blossom
                                                                              EARTH
                                                                              Tri-Brigade Ferrijit the Barren Blossom
                                                                              • ATK:

                                                                              • 1600

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Left

                                                                              Bottom-Left


                                                                              2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                                                              UR Rarity
                                                                              1 cardBaronne de Fleur
                                                                              UR Rarity
                                                                              1 cardBaronne de Fleur
                                                                              Baronne de Fleur
                                                                              WIND 10
                                                                              Baronne de Fleur
                                                                              • ATK:

                                                                              • 3000

                                                                              • DEF:

                                                                              • 2400


                                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                                              UR Rarity
                                                                              1 cardDiabell, Queen of the White Forest
                                                                              UR Rarity
                                                                              1 cardDiabell, Queen of the White Forest
                                                                              Diabell, Queen of the White Forest
                                                                              LIGHT 8
                                                                              Diabell, Queen of the White Forest
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 2000


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.


                                                                              SR Rarity
                                                                              1 cardImmortal Dragon
                                                                              SR Rarity
                                                                              1 cardImmortal Dragon
                                                                              Immortal Dragon
                                                                              DARK 6
                                                                              Immortal Dragon
                                                                              • ATK:

                                                                              • 500

                                                                              • DEF:

                                                                              • 2400


                                                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.


                                                                              SR Rarity
                                                                              1 cardRciela, Sinister Soul of the White Forest
                                                                              SR Rarity
                                                                              1 cardRciela, Sinister Soul of the White Forest
                                                                              Rciela, Sinister Soul of the White Forest
                                                                              LIGHT 6
                                                                              Rciela, Sinister Soul of the White Forest
                                                                              • ATK:

                                                                              • 2000

                                                                              • DEF:

                                                                              • 1600


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                                                                              SR Rarity
                                                                              1 cardSilvera, Wolf Tamer of the White Forest
                                                                              SR Rarity
                                                                              1 cardSilvera, Wolf Tamer of the White Forest
                                                                              Silvera, Wolf Tamer of the White Forest
                                                                              LIGHT 6
                                                                              Silvera, Wolf Tamer of the White Forest
                                                                              • ATK:

                                                                              • 1900

                                                                              • DEF:

                                                                              • 2400


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                                              UR Rarity
                                                                              1 cardVisas Amritara
                                                                              UR Rarity
                                                                              1 cardVisas Amritara
                                                                              Visas Amritara
                                                                              LIGHT 8
                                                                              Visas Amritara
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 2100


                                                                              1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn.


                                                                              UR Rarity
                                                                              1 cardEvilswarm Exciton Knight
                                                                              UR Rarity
                                                                              1 cardEvilswarm Exciton Knight
                                                                              Evilswarm Exciton Knight
                                                                              LIGHT
                                                                              Evilswarm Exciton Knight
                                                                              • ATK:

                                                                              • 1900

                                                                              • DEF:

                                                                              • 0


                                                                              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                                              SR Rarity
                                                                              1 cardMereologic Aggregator
                                                                              SR Rarity
                                                                              1 cardMereologic Aggregator
                                                                              Mereologic Aggregator
                                                                              DARK
                                                                              Mereologic Aggregator
                                                                              • ATK:

                                                                              • 2600

                                                                              • DEF:

                                                                              • 3000


                                                                              2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                              UR Rarity
                                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                              UR Rarity
                                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                              DARK
                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                              • ATK:

                                                                              • 2900

                                                                              • DEF:

                                                                              • 2900


                                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


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